These are design-review prototypes, not a public launch or an active application service. The forms do not send or store information. Copy comes from the strategic messaging map, version 3. The name remains a working name.
Real Vancouver photography from Unsplash. Images show the city, not the Parq interior or actual players. The Pacific hero uses the original Vancouver coast photograph. An earlier AI-generated table-and-skyline concept was retired following review.
Pacific includes two real Vancouver aerial films, edited into short silent loops with mobile encodes. They establish the city and do not depict the game or imply endorsement by the filmmakers.
Used under the Pexels license. Background films are muted, can be paused, load when their section enters view, and remain still by default for reduced-motion or data-saving preferences. Mobile browsers may block autoplay; the poster and play control remain available.
Regional silhouettes are derived from Natural Earth public-domain map data. City markers are approximate. Card artwork and the nine-seat table signature were created for this concept; the seats are an animation, not live availability.
The $2,000–$5,000 buy-in and B.C. largest-game claim are supplied and confirmed by Arry for the concepts. The current website copy uses $10/$20 and above, supplied by Arry. Older social blinds and calendar graphics remain explicitly marked samples, pending current game details. Exact promotional copy and assets remain subject to review before use in Parq-associated marketing.
Display fonts: Cormorant Garamond, Manrope, Italiana; supporting type: DM Sans. Font files are self-hosted; open font licenses are included with the assets. The abstract table motif is a graphic device, not a depiction of a venue or staged gameplay.